Minecraft Honeypot Monitor - Internet Explorer

Minecraft Server Log

I built a server that deliberately believes almost anything a Minecraft client says about gameplay, just to see what shows up. Packet parsing, host access, and operator permissions stay locked down.

Security Center

I leave my own address, private/LAN addresses, and every other non-global source out of this public feed. The player names are unauthenticated offline-mode claims supplied by clients, not verified Minecraft accounts.

0Events (24h, loaded)
0Connections (24h)
0Accepted Joins (24h)
0Names Seen (loaded)

Event totals come from a limited recent window. Public player-name history is kept separately and sticks around longer.

Event types in the last 24 hours

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Authentication outcomes

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Latest activity

Latest public Minecraft events
ReceivedEventTCP sourceName sentOutcome
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Public log (read only)

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